AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games on Android in the US for Q1 2024
In Q1 2024, the top 5 entertainment mascot games on Android in the US showcased varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
The first quarter of 2024 saw diverse performance trends among the top 5 entertainment mascot games on the Android platform in the United States. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Sonic Forces: PvP Battle Race from SEGA experienced fluctuating weekly revenue, starting the quarter at approximately $9.7K and peaking around the mid-quarter at $12.6K. Weekly downloads saw a notable peak in mid-January with around 39.9K, followed by a downward trend, closing the quarter at 23.8K. Active users ranged from 271K at the beginning of the quarter to 261K by the end of March.
PBS KIDS Games maintained a strong presence in terms of weekly downloads, starting the quarter at over 40K and ending at approximately 22K. Active users showed a slight decline from 270K to 236K over the same period, reflecting consistent engagement.
SpongeBob Adventures: In A Jam by Tilting Point saw an impressive increase in weekly revenue, beginning January with $24.9K and reaching a high of $39K by the end of March. Downloads peaked in mid-February at over 41K but fluctuated throughout the quarter, ending at around 32K. Active users showed a positive trend, growing from 55K to 82K by the end of the quarter.
Minion Rush: Running Game from Gameloft SE displayed a steady weekly revenue trend, with a peak of $3.1K in late February. Weekly downloads saw a significant spike in mid-January, hitting 34.6K, and another in late March at 39.6K. Active users mirrored this trend, climbing from 40.6K at the start of the quarter to 68.8K by the end.
Sonic Dash Endless Runner Game, also by SEGA, had a relatively modest revenue performance, peaking at around $2.8K in late January. Weekly downloads remained consistent, starting at 24K and ending at approximately 20.7K. Active users maintained a steady range between 217K and 201K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.